Class | Description |
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Clue |
This class defines the clues that the player needs to find in order to solve the murder.
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Map |
The map is a collection of Rooms , it links them all together.
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Room |
This class defines a room which is a game representation of a real world room in the Ron Cooke Hub.
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Room.Transition |
This object stores data the links the rooms together
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Vector2Int |
This class defines a 2D vector to represent coordinates within the game.
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