| Class | Description |
|---|---|
| Clue |
This class defines the clues that the player needs to find in order to solve the murder.
|
| Map |
The map is a collection of Rooms , it links them all together.
|
| Room |
This class defines a room which is a game representation of a real world room in the Ron Cooke Hub.
|
| Room.Transition |
This object stores data the links the rooms together
|
| Vector2Int |
This class defines a 2D vector to represent coordinates within the game.
|