| Package | Description |
|---|---|
| me.lihq.game | |
| me.lihq.game.people | |
| me.lihq.game.screen |
| Modifier and Type | Field and Description |
|---|---|
private NPC |
ConversationManagement.tempNPC
Stores the current NPC that is being questioned
|
| Modifier and Type | Field and Description |
|---|---|
java.util.List<NPC> |
GameMain.NPCs
A list holding NPC objects
|
| Modifier and Type | Method and Description |
|---|---|
java.util.List<NPC> |
GameMain.getNPCS(Room room)
This method returns a list of the NPCs that are in the specified room
|
| Modifier and Type | Method and Description |
|---|---|
void |
ConversationManagement.startConversation(NPC npc)
This method starts a conversation with the specified NPC
|
| Modifier and Type | Method and Description |
|---|---|
private NPC |
Player.getFacingNPC()
This method tries to get an NPC if the player is facing one
|
NPC |
NPC.setMotive(java.lang.String motive)
Setter for the NPC's motive string.
|
| Modifier and Type | Field and Description |
|---|---|
private java.util.List<NPC> |
NavigationScreen.currentNPCS
This is the list of NPCs in the current Room
|
| Modifier and Type | Method and Description |
|---|---|
java.util.List<NPC> |
NavigationScreen.getNPCs()
This method gets the list of current NPCs in the current room
|