Interface | Description |
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SpeechBoxButton.EventHandler |
An interface for use when adding a click event handler to the button.
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Class | Description |
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CharacterGeneration | |
DebugOverlay |
This class allows you to easily debug issues with the map
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Menu |
Reusable Main initMenu UI, can be used for the pause screen aswell.
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RoomArrow |
This is the arrow the indicates the movement to a new room when the player is on a floor mat.
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RoomTag |
This class is for the RoomTag that is to be displayed at the top left
of the screen when a new room is entered.
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SpeechBox |
SpeechBox class
Used for rendering box containing text and buttons on screen
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SpeechBoxButton |
A button to use with the SpeechBox element
Use in an ArrayList, and pass into SpeechBox
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StatusBar |
The status bar shown throughout the game
Contains UI controls for presenting the game status to the player
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UIHelpers |
This is used to create a Sprite of one color at the specified size.
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WonGame |
Reusable Main initMenu UI, can be used for the pause screen aswell.
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