| Interface | Description |
|---|---|
| SpeechBoxButton.EventHandler |
An interface for use when adding a click event handler to the button.
|
| Class | Description |
|---|---|
| CharacterGeneration | |
| DebugOverlay |
This class allows you to easily debug issues with the map
|
| Menu |
Reusable Main initMenu UI, can be used for the pause screen aswell.
|
| RoomArrow |
This is the arrow the indicates the movement to a new room when the player is on a floor mat.
|
| RoomTag |
This class is for the RoomTag that is to be displayed at the top left
of the screen when a new room is entered.
|
| SpeechBox |
SpeechBox class
Used for rendering box containing text and buttons on screen
|
| SpeechBoxButton |
A button to use with the SpeechBox element
Use in an ArrayList, and pass into SpeechBox
|
| StatusBar |
The status bar shown throughout the game
Contains UI controls for presenting the game status to the player
|
| UIHelpers |
This is used to create a Sprite of one color at the specified size.
|
| WonGame |
Reusable Main initMenu UI, can be used for the pause screen aswell.
|