| Package | Description |
|---|---|
| me.lihq.game | |
| me.lihq.game.screen | |
| me.lihq.game.screen.elements |
| Class and Description |
|---|
| SpeechBox
SpeechBox class
Used for rendering box containing text and buttons on screen
|
| Class and Description |
|---|
| CharacterGeneration |
| Menu
Reusable Main initMenu UI, can be used for the pause screen aswell.
|
| RoomArrow
This is the arrow the indicates the movement to a new room when the player is on a floor mat.
|
| RoomTag
This class is for the RoomTag that is to be displayed at the top left
of the screen when a new room is entered.
|
| StatusBar
The status bar shown throughout the game
Contains UI controls for presenting the game status to the player
|
| WonGame
Reusable Main initMenu UI, can be used for the pause screen aswell.
|
| Class and Description |
|---|
| SpeechBoxButton
A button to use with the SpeechBox element
Use in an ArrayList, and pass into SpeechBox
|
| SpeechBoxButton.EventHandler
An interface for use when adding a click event handler to the button.
|