- BACKGROUND_COLOR - Static variable in class me.lihq.game.screen.elements.Menu
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The background color of the menu
- BACKGROUND_COLOR - Static variable in class me.lihq.game.screen.elements.SpeechBox
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The constant color variables for all SpeechBox's
- BACKGROUND_COLOR - Static variable in class me.lihq.game.screen.elements.StatusBar
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The background color of the StatusBar
- BACKGROUND_COLOR - Static variable in class me.lihq.game.screen.elements.WonGame
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The background color of the menu
- backgroundImage - Variable in class me.lihq.game.screen.elements.CharacterGeneration
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- backgroundImage - Variable in class me.lihq.game.screen.elements.journal.Journal
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- batch - Variable in class me.lihq.game.screen.elements.CharacterGeneration
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- batch - Variable in class me.lihq.game.screen.elements.journal.Journal
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- batch - Variable in class me.lihq.game.screen.elements.Menu
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This is the sprite batch of the menu that elements are rendered on.
- batch - Variable in class me.lihq.game.screen.elements.WonGame
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This is the sprite batch of the menu that elements are rendered on.
- BLACK_BACKGROUND - Variable in class me.lihq.game.screen.NavigationScreen
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The black sprite that is used to fade in/out
- BORDER_COLOUR - Static variable in class me.lihq.game.screen.elements.SpeechBox
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- BORDER_WIDTH - Static variable in class me.lihq.game.screen.elements.SpeechBox
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- BUTTON_ROW_HEIGHT - Static variable in class me.lihq.game.screen.elements.SpeechBox
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- buttons - Variable in class me.lihq.game.screen.elements.SpeechBox
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List of buttons to be displayed on the SpeechBox
- buttonSkin - Variable in class me.lihq.game.screen.elements.Menu
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The default button skins
- buttonSkin - Variable in class me.lihq.game.screen.elements.SpeechBox
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- buttonSkin - Variable in class me.lihq.game.screen.elements.StatusBar
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The different skins for different elements
- buttonSkin - Variable in class me.lihq.game.screen.elements.WonGame
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The default button skins