- west - Variable in class me.lihq.game.people.controller.PlayerController
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Booleans storing what keys have been pressed and not released
- WIDTH - Static variable in class me.lihq.game.screen.elements.Menu
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The width of the menu
- WIDTH - Static variable in class me.lihq.game.screen.elements.SpeechBox
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Layout constants
- WIDTH - Static variable in class me.lihq.game.screen.elements.StatusBar
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The width of the StatusBar
- WIDTH - Static variable in class me.lihq.game.screen.elements.WonGame
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The width of the menu
- WonGame - Class in me.lihq.game.screen.elements
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Reusable Main initMenu UI, can be used for the pause screen aswell.
- WonGame(GameMain) - Constructor for class me.lihq.game.screen.elements.WonGame
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Constructor for the menu
- wonGame - Variable in class me.lihq.game.screen.WonGameScreen
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This is the menu element for the pause menu
- wonGameScreen - Variable in class me.lihq.game.GameMain
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The Screen that is displayed when the player wins the game
- WonGameScreen - Class in me.lihq.game.screen
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Created by vishal on 18/12/2016.
- WonGameScreen(GameMain) - Constructor for class me.lihq.game.screen.WonGameScreen
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This constructor sets the relevant properties of the class.