- fadeToBlack - Variable in class me.lihq.game.screen.NavigationScreen
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This boolean determines whether the black is fading in or out
- fillTableContent(Table) - Method in class me.lihq.game.screen.elements.SpeechBox
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Add relevant SpeechBox UI controls to table element
- finishConverstation() - Method in class me.lihq.game.ConversationManagement
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This method is called when a conversation is over to change some variables back for normal gameplay to resume
- finishMove() - Method in class me.lihq.game.people.AbstractPerson
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Finalises the move by resetting the animation timer and setting the state back to standing.
- finishRoomTransition() - Method in class me.lihq.game.screen.NavigationScreen
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This is called when the room transition animation has completed so the necessary variables
can be returned to their normal values
- FONT - Static variable in class me.lihq.game.Assets
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This is the default font for the game.
- font - Static variable in class me.lihq.game.screen.elements.DebugOverlay
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This is to store the font that the debug screen is written in
- FPS - Variable in class me.lihq.game.GameMain
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An FPSLogger, FPSLogger allows us to check the game FPS is good enough
- from - Variable in class me.lihq.game.models.Room.Transition
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This is the coordinates that starts the transition